I’m beginning to utilize more primary colors to explore more color possibilities. Taking control of opacity brushes is not easy. Many color choices unintentionally become a little unfitted. The possibilities are a little overwhelming, but with more practice I’m certain I’ll get a hang of it.
Built a fantasy pier for fun. Started with big forms slowly into smaller forms.
Start playing around geometric forms to find aesthetic balance.
Cubes are actually hard to make sense. Design line that touches edges are especially to connect on the other sides. Symmetrical designs are easier to consider in terms of weight and focus.
Doing these are especially challenging, more challenging than the sphere designs. Mainly because the sphere looks like a circle from all angles so the whole sheet can include some in 3 dimensional explorations. With the square, I’m forced to deal with flat on 2D shape design, and that really forces me to design intelligently on the plane I’m given.
This may just well be the 3x3 pixel canvas version for design. I’ll be doing a series of spheres, cubes, and pyramids to explore design opportunities.
experimenting different brush presets
Did this set while watching the E3 Press Conference. Now it reminds me of Nintendo, Xbox, and PS4 when I see this. I don’t normally watch E3, and the subconscious influence did yield a result that’s a little off.
Time and time again I jump to complex forms when I’m still practicing the more fundamental scale. When the scale increases, I experience the same kind of vulnerability as when I was doing the pixel color exercise. The increase in complexity just by a tiny bit makes everything much more difficult to hold together.
each time coming back to basic shape color studies…new things are discovered. The exercise should continue for as long as I can…
another form study with color
Training is not the most rewarding exercise. I’m finally able to bring the results of my color and form explorations together. The goal is to expand onto more complex form and materials.